HTML5 is the standard language of the Web, developed by W3C. For application developers and industry, HTML5 represents a set of features that people are able to rely on for years to come. HTML5 is supported on a wide variety of devices, lowering the cost of creating rich applications to reach users everywhere.
Whatever mobile phones, connected objects, game consoles, automobile dashboards, and devices that haven’t even been considered yet, HTML5 helps write once and deploy anywhere!
In this course, you will learn all the HTML5 features to help create great Web sites and applications in a simplified but powerful way. HTML5 provides native support for video and audio without plug-ins, provides support for offline applications, for games with smooth interactive animations, and much more.
Syllabus
Week 1: HTML5 basics
From HTML1.0 to HTML5
Structural elements
Week 2: HTML5 multimedia
Streaming multimedia content: the video and audio elements
Subtitles and closed captions
Webcam, microphone: the getUserMedia API
Week 3: HTML5 graphics
Basics of HTML5 canvas
Immediate drawing mode: rectangles, text, images, etc.
Path drawing mode: lines, circles, arcs, curves, etc.
Colors, gradients, patterns, shadows, etc.
Week 4: HTML5 animations
Basic animation techniques
Canvas and user interaction
Week 5: HTML5 forms
Introduction to HTML5 forms
Accessible forms
Input types, forms attributes
Form validation API
Week 6: HTML5 basic APIs
Introduction to HTML5 APIs
The Web Storage API
The File API
The Geolocation API