middot warning cancel success information linkedin google twitter facebook whatsapp user-stroke rss yacht-silhouette library user ship tel email print share lock spyglass arrow--down arrow--up arrow--left arrow--right coins city yacht warranty pin

Virtual Reality Designer in United Kingdom

Senior Technical Designer - Metaverse

EUR (€)TBC

  • Start Date: 19th Jun 2024
  • Job ID #1182157
  • Posted: 16th Apr 2024 by Improbable

View all Improbable jobs

Summary

Company Information

At Improbable, we’ve been venturing into unexplored territory for over a decade, seeking new ways to connect people and amplify their lives. We’re shaping virtual worlds of unprecedented scale for the gaming, web3, and related sectors, creating world-changing technology from Morpheus to M2. With us, you’ll tackle questions that no one else is asking and find answers that define the future.

We’re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?

Improbable is creating innovative online events and experiences that support 1000s of simultaneous players. Check out some of the latest examples! We want to further explore the possibilities of massive live events across a wide variety of fields including sports, education, music and art - all supported on any device.

Consider global sports fans gathering in virtual arenas, interactive live concerts, and mass-participation games - bridging geographical gaps, creating new jobs for hosts and content creators and bringing people together. We want you to help us build the next generation of massively multiplayer live experiences!

Role Information

Your Opportunity:

Create, expand and utilise game systems, design workflows, and collaborate regularly with other disciplines.

Offer valuable insights and feedback on the overall quality of the user experience, drawing from your unique perspective.

Craft immersive experiences and mechanics within industry-standard timelines.

Provide support for specific aspects of projects, such as interactive spaces, quests, social interactions, dynamic events, balance, and more, as part of broader development efforts.

Why You're Made for This:

Embrace Exploration: You're open-minded with the willingness to explore uncharted territory, shaping unique social experiences in virtual spaces.

Quick Learner: You can swiftly adapt to new tools.

Broad interests: You have experience or are eager to create interactive environments, social interactions, virtual economies, and emergent storytelling.

Real-time Expertise: You grasp the significance of real-time interactions, persistent world mechanics, and their impact on user engagement, accessibility, and long-term involvement.

Proactive: You're self-driven and capable of managing your own tasks, not afraid to take the initiative.

Problem Solver: You excel at identifying issues and actively seek knowledge to enhance future solutions.

Engine Proficiency: The ideal candidate is comfortable using Unreal. You must have expertise in at least one game engine (e.g., Unreal Engine 4 or 5, Roblox, Second Life, Modding tools).

This role is available as remote, hybrid or in-office. We have a great office space in Spitalfields in London but are equally happy if you'd prefer to work from home some, or all of the time. We are 'Flexa' certified, meaning our entire employee experience is anchored around flexibility and autonomy.

While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply.

Overview

  • CountryUnited Kingdom
  • Position TypePermanent Position
  • Working EnvironmentIn Office & Remote
  • Posted 16th Apr 2024 by Improbable

Interested?

Applying for this position is really simple, but you need to login first...

Login to Apply

  •  Location